The Vault of Midnight
This encounter features a central chamber that has 8 doors… The party can explore in 8 directions from here…
This encounter features a central chamber that has 8 doors… The party can explore in 8 directions from here…
In this timed game, players must escape the dungeon. They start on the south end of the map. Then they explore until they reach the central chamber, and the north end of the dungeon. Finally, they must return to the center of the map to solve a puzzle.
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Nor Gan took the cold steel mask into his hands. Its edges were rough and unfinished, but its belly and top were as smooth as glass. His father, Martog, spoke to him gruffly with a smile. “Take care you mind those burrs. Remember, file diagonally. Buff and polish, son, buff and polish.” Nor Gan clamped…
In this adventure, the party explores an underground dwelling. After surviving several pit traps, they encounter a puzzle based on 4 statues. Then, they battle four suits of armor. Lastly, they must outwit a spirit which lives in a pool…
The Corridor of Scythes is a single, long corridor, with swinging blades. Players must know the correct sequence to continue.
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AnnArborDnD.com All the adventures listed on this site have been playtested. Some at GatorCon, some at Total Escape Games in Broomfield, CO, some and some at Get Your Game On in Ann Arbor, MI, and others at Eye of the Beholder Gaming Guild in Taylor MI. Read a week-by-week synopsis of the latest adventure on…