The Cage of Thorns

The party goes to sleep in a comfortable inn. When they wake up, they find themselves in a cage. This round cage is suspended above a bottomless pit.

Chamber of Sands

The player find themselves in a room where sand is pouring in. Should they try to break down the door? Dig through the sand? Or simply allow themselves to fall through the hole in the center of the room?

Tower of Echoes

The players must climb a three story tower from the inside. The floor is a pool of lava. Tiny guard drakes attack them.