HirstMods

Mod #1: The Inn

Change the hallways, like the photo above. This allows full 1″ squares in an un-interrupted pattern, perfect for counting movement squares in the game. The rooms do not need to be altered.

Mod #2: Gothic Dungeons

Here is Peak Hall. All squares are full 1″ blocks, except the passages into the next room. Simply change the floor layout of each room, so that only full 1″ squares are available for character movement. The connectors between rooms are 1/2″, in the same format as the rooms of The Inn.